Warband

A playtest build. About twenty minutes, and you can play it on your own.

A hex-map miniatures wargame with one twist that shapes everything else: you draft your warband with the battlefield already in front of you. Composition is a decision about terrain, not a deckbuilding exercise done in the dark.

And when a unit dies it permanently reshapes the hex it fell on — a wood becomes a graveyard, a ruin becomes rubble. The ground you fought over is different for the rest of the match. That mechanic is called Last Stand.

You can play this on your own. The second seat is a sparring bot by default: it drafts its own warband, chooses its own colours and fights for itself. Set the names, press deal, and go. Nothing to install, no account, no sign-in — it all runs in this page.

Two of you? Change Second seat to Human and share one screen, passing it back and forth.

What I'd love you to notice

Balance has been simulated across tens of thousands of games. Fun has been tested by nobody — which is the entire reason I'm asking. Blunt answers are more useful than kind ones.

Known rough edges